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Image by Ella Jardim

Creative Resume

Professional Experience

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November 2022 - Present

  • Developed documentation for the internal cinematic pipeline

  • Managed Shotgrid for Marvel's Midnight Suns DLC cinematics team

  • Collaborated with producers in other disciplines to understand one another's pipelines and facilitate communication between departments

Assoc. Content Producer
Firaxis Games

June 2022 - Present

TTRPG Live Production

Worked as a producer and show runner on with various Twitch streamed tabletop game actual plays. Used tools such as OBS, Google Meets, VDO.Ninja, Pixelchat, and Discord.

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Image by Aaron Burden

December 2021 - Present

Freelance Writer/Narrative Designer

Contracting with different developers and studios for narrative reworks, dialogue writing, lore building, fictional pieces, world building, and editing/proofreading, etc.

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Image by Denise Jans

March 2021 - Present

TTRPG Performance

Performed as various characters in contract positions with live streamed actual play productions and podcasts.

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  • Negotiated contracts with production teams

  • Performed in various live plays for systems such as Hyper Light Drifter, Dungeons & Dragons, Urban Shadows, and Thirsty Sword Lesbians

  • Attended Session 0's to discuss production safety, rules, Lines and Veils, schedules, and performer expectations

  • Created diverse characters based on the given campaign or one-shot overview

  • Used character voices and changed mannerisms based on the character

  • Interacted in character with other performers in an improvisational setting

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June 2020 - Present

Content Creator

Creating content and a community surrounding video games, game development, and personal development, with an underlying focus on BIPOC representation, neurodiversity, charity, and mental health. Including: 

 

  • Live streamed video games on Twitch and interacted with viewers in real time under personal identity and Vtuber alias (25+ CCV)

  • Planned, recorded and produced gaming and personal content for YouTube

  • Coordinated and produced livestreamed charity events to raise over $4000 (as of May 2022) for non-profit organizations (ex. Rise Above the Disorder, To Write Love On Her Arms, Black Girls CODE, Autisti Women and Non-Binary Network)

  • Directly partnered with nonprofits and other companies for live fundraising events (ex. the Epilepsy Foundation, SEGA)

  •  Partnered with game companies to play, review and promote new releases (ex. Team 17, LudoNarraCon, EA Creator Network)

  • Guest spoke on and hosted panels and podcasts surrounding subjects such as diversity and inclusion, autism/neurodiversity, LGBTQIA+, current events, etc.

  • Negotiated partnerships with companies and promoted their products for compensation (ex. Microsoft, Fortnite, Aloe Bud, 1985 Games)

  • Selected as an official co-streamer for various gaming events (ex. The Game Awards, Summer Game Fest, G3)

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Feb 2022 - August 2022

Creative Director/ Writer/ Producer

Co-founder and official owner of Mundane Magic, a team of global developers who were put on a team for Code Coven's 2021 11-Week Summer Intensive Apprenticeship. Originally started as a producer and narrative designer for the program.

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Incorporated February 2022. Went on an indefinite hiatus August 2022 due to life circumstances of teammates.

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  • Created and maintained a production plan, reiterating as needed for scope and team wellness

  • Conducted sprint based retrospectives to assess team and project progress and update production schedule as needed

  • Scheduled team syncs, playtests, and other meetings for an international team in greatly varied time zones

  • Built the world and lore of Mariposa Valley, populating the town with diverse NPCs and creating the different areas within the town

  • Wrote character dialogue, incorporating word puzzles in collaboration with the game designer

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September 2021 - June 2022

Producer - Cosmic Lions (Strength Game)

Contracted to work with Cartomancy Anthology, an anthology of 22 games based on tarot. Was a producer for the Cosmic Lions, who worked on the game associated with the "Strength" card.

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  • Created production overview that included team expectations, communication methods, conflict resolution, etc 

  • Established milestone outline for each sprint, including needed deliverables for each department

  • Conducted weekly meetings for an international team in varied time zones

  • Accompanied team contact in meetings with Cartomancy Anthology directors for progress updates

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